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AGEIA PhysX: new details and parallels with SLI

Yesterday, Ageia announced the sale of its physical accelerator (PPU) PhysX, after which many sources tried to analyze everything that is known about it today and predict its future. Let’s try to summarize the few specific information that is available today about PhysX.

So the card is built on a core with an area of ​​182 sq.mm which is very close to 196 sq.mm occupied by GeForce7900. The number of transistors in the chip is only 125 million. against 278 million. at NVIDIA accelerator. This is due to the use of 130nm manufacturing process for PPU and 90nm for GPUs.

PhysX is capable of handling collision dynamics, particle systems, complex object physics, terramorphing, etc.d.

Currently, the physical processor is supported by only one Bet on Soldier game, however, there are about 20 games in the line of projects with PhysX support for 2021, including those already on sale, in which additional functionality will be provided with patches.

Developers of computer games will get the PhysX SDK developer tools for free, provided that PPU support is implemented in their product. If the physics of objects in the game does not support the Ageia hardware solution, then you need to pay 50 thousand dollars for the SDK. Interestingly, the developers’ software is cross-platform and can be used on PCs and consoles. Sony has already taken care of acquiring a full license for all games on the upcoming PlayStation 3.

At the presentation of its own product, Ageia did not miss the chance to criticize the prospects of using a graphics card as a physical accelerator, which NVIDIA recently announced.

So, first of all, the internal bandwidth of the PhysX chip is 2 Tbps, which is many times more than current processors and GPUs. This metric affects the speed of geometric calculations required to handle collisions of a large number of solid objects.

Secondly, the developer emphasizes that PhysX cores are optimized specifically for multithreaded physics computing. At the same time, at the moment there is no information whether the chip is really multi-core, or whether we are talking about independent physical pipelines, which seems more likely.

Third, the manufacturer promises a wide device memory bus with fast random access. In the case of processing physical objects, the processor’s memory accesses are random, which was taken into account when developing the accelerator.

We have written about the declared advantages of PhysX over graphics accelerators, now we will mention the disadvantages of GPUs in terms of working with physics, which are hidden in them. Currently, when developing the architecture of video adapters, more and more attention is paid to the performance of pixel units, while texturing is fading into the background. This approach reduces the need for a wide GPU bus, on which physical computing is very demanding. In addition, the GPU performs physical calculations through the Direct3D API. This requires converting the “physical” language into pixel shaders, which slows down the processing speed and imposes restrictions on the complexity of the physical calculations available to the GPU. According to Ageia, video cards will only have access to relatively simple calculations for processing particles, effects and static geometry. In addition, updating the Direct3D API will require updating the physical core of Havok FX to work correctly, PhysX does not depend on the DirectX version.

Unfortunately, there are no tests yet that could show how true the words Ageia are. After all, PhysX at first, according to sources, will cost about $ 250, which is only $ 50 less than the recommended cost of 7900GT.

In terms of availability on the market, Ageia said literally the following: Alienware begins accepting pre-orders for ready-made PCs with PhysX installed on March 22. At the same time, the delivery time for computers is 7 days, that is, the first lucky ones will see the miracle physics in March. ASUS will produce mainly PhysX OEM cards, while BFG should provide ready-made accelerators for the retail market. Deliveries will begin in the second quarter, as we wrote.

Sources: Hot Harware, PC Perspective

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